GPU-Powered Speed
Generate normal maps instantly using WebGL hardware acceleration. No waiting, no queues.
Transform textures and heightmaps into production-ready normal maps, displacement maps, ambient occlusion, and specular maps instantly. All processing happens in your browser – your files never leave your device.
🎨 Start Generating Now – FreeNo installation needed. Works directly in your browser.
🖥️ Open Full-Screen Tool →Professional-grade texture generation with zero learning curve
Generate normal maps instantly using WebGL hardware acceleration. No waiting, no queues.
All processing happens locally in your browser. Your images never leave your device.
Export optimized for Unity, Unreal Engine, Blender, and other major 3D software.
Generate Normal, Displacement, Ambient Occlusion, and Specular maps from one source.
See exactly how your textures will look on 3D geometry before downloading.
No signup, no limits, no watermarks. All features available to everyone.
Everything you need to know about normal map generation
A normal map is a texture that stores surface direction information, allowing 3D models to display detailed surface features (bumps, grooves, scratches) without additional geometry. This makes your models look more detailed while keeping performance high – essential for games and real-time applications.
Yes, 100% free with no catches. There are no usage limits, no watermarks, no required sign-ups, and no premium tiers. All features are available to everyone.
Yes! We support both OpenGL (Unity, Blender) and DirectX (Unreal Engine) normal map conventions with one-click export."
Input: PNG, JPG, WebP, BMP, GIF, TGA. Output: PNG (recommended for normal maps), JPG, and TIFF.
Absolutely! Any textures you generate using our tool are 100% yours. Use them in games, films, advertisements, products for sale – anything you want.
Join thousands of game developers and 3D artists using our free tool.
Start Generating Now – It's Free